Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Resource < RefCounted < Object

A snippet of shader code to be included in a Shader with #include.


A shader include file, saved with the .gdshaderinc extension. This class allows you to define a custom shader snippet that can be included in a Shader by using the preprocessor directive #include, followed by the file path (e.g. #include "res://shader_lib.gdshaderinc"). The snippet doesn't have to be a valid shader on its own.






Property Descriptions

String code = ""

Returns the code of the shader include file. The returned text is what the user has written, not the full generated code used internally.