Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
A script implemented in the C# programming language, saved with the
.cs extension (Mono-enabled builds only).
This class represents a C# script. It is the C# equivalent of the GDScript class and is only available in Mono-enabled Godot builds.
See also GodotSharp.
new ( ... ) vararg
Variant new ( ... ) vararg
Returns a new instance of the script.